Switch
UI Object for a switch. The switch can be connected to a parameter of a module and will set that parameter to 1 when the switch is on. When the switch off, the parameter is set to 0. Normally, the parameter should initially be set to 0 in the module.
Example XML definition
<object
class="Switch"
module="MY_MODULE"
parameter="p"
x="0"
y="0"
/>
Attributes
| Attribute | Description | Default |
|---|---|---|
| class | must be "Switch" | |
| title | title of the button | module.parameter |
| x | placement of the object | |
| y | placement of the object | |
| w | width of the object | 1 |
| h | height of the object | 1 |
| module | name of the module where the parameter will be controlled | |
| parameter | name of the paramater to control | |
| select | index of the element of the parameter if array or matrix | [0,0] |
| min | value when switch is off | 0 |
| max | malue when switch is on | 1 |
| Attributes without default values must be specified except where described above. | ||
Author
Christian Balkenius
Lund University Cognitive Science
christian.balkenius@lucs.lu.se
Files
Button.js