CoarseCoder
Module that generates a tile or gaussian code for a two-dimensional real-valued input.
Example XML definition
A simple example
<module
class = "CoarseCoder"
name = "CoarseCoder"
/>
Parameters
| Name | Description | Type | Default |
|---|---|---|---|
| class | The class name for the module; must be "CoarseCoder". | string | |
| name | The name of this instance of the module. | string | |
| type | The type of activation | list | |
| output_size | Number of output node | int | 10 |
| radius | The size of the the coding | float | 1 |
| min | Minimum value to be coded | float | 0.0 |
| max | Maximum value to be coded | float | 1.0 |
| normalize | Normalize tile output | bool | no |
Module Connections
Inputs
| Name | Description |
|---|---|
| INPUT | The input |
Outputs
| Name | Description |
|---|---|
| OUTPUT | The tile coded output |
Author
Christian Balkenius
christian.balkenius@lucs.lu.se
Lund University Cognitive Science
Files
CoarseCoder.h
CoarseCoder.cc
CoarseCoder.ikc